Hey, PLSMGN! now has a HTML5 version!
I know, it's in the very end of the jam and people might not play much, but I finally sorted (some) things with the HTML5 version of it.
You see, using the 64x64 views, with 512x512 ports, and an application_surface of 64x64, as in the Windows version didn't work as expected and some problems appeared, specially with the mouse control.
So I ended up keeping an application surface of 512x512 and, to keep the same pixelation from the desktop version, I ended up using one of Xor's shaders available here: https://www.youtube.com/watch?v=or6PHqBblGk.
So, I hope it works well for people to play! :D
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